Angle of the rotation.
Axis to rotate around. X or Y axis only!
The running state.
Returns the rotationmatrix with the current angle around the specified axis.
Toggles the running state of the animation.
Updates the effect with the specified timedelta.
Does nothing only implemented for interface reasons!
Time since the last frame.
Updates the angle by the given delta.
Delta in the last mousepositions.
Generated using TypeDoc
Animation that listens on drags and touchmovements to rotate around the x or y axis.